How many players will we have? What days? How many hours? In the stadium? In the sports city? “Confirmed: we shoot Friday, Monday and Tuesday.” “There have been changes: we roll on Friday, Tuesday and Thursday.” “Emm… Could we shoot on Saturday?”, “Guys… Instead of Thursday, we have to shoot on Wednesday”… The difficulty was not adjusting the shooting to the changes in the schedule, but the collateral damage to the creativity and storyboards with each modification.
Summarising, for this project, there were more changes in pre-production than in post-production, which is quite unprecedented, but pretty fun. Since we had practically one hour per team, the shoot went fast, which caused some cracks in the transitions between sequences. Incredibly enough, despite the constant changes in the call sheet, only 10 minutes per player and a few takes per scene, everything went smoothly.